Emulation Item Preview
- Publication date
Amstrad CPC, Android, Apple II, Atari 8-bit, Atari ST, BBC Micro, Commodore 64, DOS, FM-7, iPhone, J2ME, Macintosh, MSX, NES, PC-6001, PC-8000, PC-88, PC-98, PC Booter, SG-1000, Sharp MZ-80K/700/800/1500, Sharp X1, VIC-20, Wii, Wii U, Windows Phone, WonderSwan, ZX Spectrum
The Bungeling Empire has stolen a huge cache of gold from its rightful owners, and your mission is to infiltrate its treasury and recapture it. This entails progressing through 150 screens of platforms, ladders and ropes.
The Empire has sent robotic guards down to protect the gold, and contact with any of these will cost you a life. Your method of escaping them is to press fire to dig a hole in their line of movement, thus causing them to fall in briefly, allowing you to move across the gap safely. Once all the gold has been collected, a ladder allowing you to move onto the next screen is added. Completing these screens often requires forward planning and precision.
This was one of the earliest games to include a level editor, allowing the creation of new level designs with no programming skill.
From Mobygames.com. Original Entry
- 2014-09-19 17:44:10
- Platform / Run Jump
- Amstrad CPC, Android, Apple II, Atari 8-bit, Atari ST, BBC Micro, Commodore 64, DOS, FM-7, iPhone, J2ME, Macintosh, MSX, NES, PC-6001, PC-8000, PC-88, PC-98, PC Booter, SG-1000, Sharp MZ-80K/700/800/1500, Sharp X1, VIC-20, Wii, Wii U, Windows Phone, WonderSwan, ZX Spectrum
- Irem Corp.
- Action, Puzzle
- Direct control
- Side view
- Irem Corp.
- Fixed / flip-screen
- Internet Archive Python library 0.7.2
Subject: Mr. Jason Scott is God!! Thank You very much!!!!!
Thank You very much!!!!!
Subject: Controls are simple
CTRL - dig to you left
ALT - dig to you right
My twin and I played the Mac version of this for waay too long back in the day, and the level editor just ate up additional hours while we concocted traps, mazes and whatnot. Great game!